Primitive Modelling


I used very few shapes, 4 in total: 

  • Box to make main camera body + the part that has been sub-patched
  • Disc for the optic device, I beveled it to make more details + the column on the left side
  • Balls for the flash button + glass lens 
  • Gear for the mode switch

I just wanted it to somehow look like a camera, I didn't try to merge shapes hence so many polygons.